2024-2025 Undergraduate Catalog School of Creative Technologies
Admission/Retention Requirements
Students will be allowed to continue in the Creative Technologies program who have met and continue to maintain a cumulative GPA of 2.50 and have demonstrated competency through an intermediate portfolio review.
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Honors in Creative Technologies
The Honors Program seeks to facilitate customized learning for Honors students in their disciplines by offering the opportunity for students to engage in Honors education and to have Honors Learning Experiences in upper division courses. Learn more about Honors in the Major.
Creative Technologies
Degrees Offered: B.A. or B.S.
Major in Creative Technologies
The interdisciplinary Creative Technologies major emphasizes design and practice in the integration of digital technologies and the fine arts. In addition to foundational study across the fine arts, the major provides training and experiences across a range of creative/technical fields including video, sound, electronic music, music production, gaming, motion graphics, interactivity, AR/VR, UI/UX, mobile, web, and computer programming concepts.
Retention Requirements
- Students in the Audio and Music Production and Interdisciplinary Technologies Sequences will be allowed to continue in the programs if they meet and continue to maintain an overall cumulative GPA of 2.50.
- Students in the Game Design Sequence will be allowed to continue in the program if they meet and continue to maintain an overall cumulative and major GPA of 2.50. Additionally, students in the Game Design Sequence must maintain consecutive Fall–Spring enrollment in their final year at the University. Any student not enrolled at the University for more than one semester must reapply to the sequence. Students who leave the Game Design Sequence may continue as a Creative Technologies major in Audio and Music Production or Interdisciplinary Technologies if they have an overall cumulative GPA of 2.50.
Standards for Progress in the Major
Students will be allowed to continue in the Creative Technologies program if they met and continue to maintain a cumulative GPA of 2.50 and have demonstrated competency through an intermediate portfolio review.
Creative Technologies majors must choose from one of the following distinct sequences:
Accelerated Creative Technologies Sequence
High achieving students with a cumulative GPA of 3.20 or higher may apply to the accelerated sequence one year before completion of their undergraduate degree. This sequence allows students to take up to 12 hours of approved graduate courses that will count for both the undergraduate and graduate program in Creative Technologies. Students can then apply to the Creative Technologies graduate program in the spring of their senior year. Enrollment in the Accelerated Sequence does not guarantee final admission into the Creative Technologies graduate program. For additional information on minimum requirements for admission and the application and selection process, visit IllinoisState.edu/Majors and the Creative Technologies Program advisor.
View Accelerated Creative Technologies Sequence Course Requirements
Audio and Music Production Sequence
The Audio and Music Production sequence provides concentrated study in sound recording, audio production, sound design, music composition, theory, and business and entrepreneurship practices, along with a host of elective experiences across a range of creative/technical fields including video, sound, electronic music, music production, gaming, motion graphics, interactivity, AR/VR, UI/UX, mobile, web, and computer programming concepts.
View Audio and Music Production Sequence Course Requirements
Game Design Sequence
The Game Design sequence provides concentrated study in game design and production, along with a host of elective experiences across a range of creative/technical fields including video, electronic music, music production, motion graphics, interactivity, AR/VR/XR, UI/UX, mobile, web, and computer programming concepts.
View Game Design Sequence Course Requirements
Interdisciplinary Technologies Sequence
The Interdisciplinary Technologies sequence provides concentrated study in mobile, web and computer programming concepts, UI/UX, motion graphics, and interactivity along with a host of elective experiences across a range of creative/technical fields including sound, electronic music, music production, AR/VR/XR, and game design.
View Interdisciplinary Technologies Sequence Course Requirements
Minor in Game Design
Must be a major in the School of Information Technology or demonstrate a computer programming background. 18 credit hours in Creative Technologies required.
Notes
- CTK 351 must be completed before taking CTK 352; CTK 355A01 and CTK 355A02 must be taken consecutively in the Fall and Spring respectively, during the final year in the minor.
- The sequence followings a 6-semester plan of study. Starting the minor at a Junior or Senior standing could require additional semesters at Illinois State University to complete the minor.
Retention Requirements
- Obtain a C or better in all Creative Technologies courses; any grade below a C will not count towards the minor and will require the course to be repeated.
- Dismissal from the minor will result if a student receives a grade of less than C in any two Creative Technologies courses or twice for the same course.