2024-2025 Undergraduate Catalog Sample Plan of Study for Major in Creative Technologies, Game Design Sequence (B.A. or B.S.)
Sample Plan of Study
The requirements below pertain to this Undergraduate Catalog year and are intended as a guide for academic planning. Students should consult with their academic advisor to discuss their individual plan of study.
Min. of 120 total credit hours required, including 40 senior level hours (200-300 level)
First Year - Fall Semester (15 credit hours)
ENG 101 or COM 110 (General Education) (3) |
First Year - Spring Semester (14 credit hours)
ENG 101 or COM 110 (General Education) (3) |
Second Year - Fall Semester (15 credit hours)
CTK 301 (3) |
Second Year - Spring Semester (15 credit hours)
CTK 302 (3) |
Third Year - Fall Semester (15 credit hours)Creative Technology Electives (3) |
Third Year - Spring Semester (15 credit hours)Creative Technology Electives (3) |
Fourth Year - Fall Semester (15 credit hours)
CTK 355A01 (3) |
Fourth Year - Spring Semester (16 credit hours)
CTK 355A02 (3) |